Terminology

Monday 19th November 2018
Terminology
LO: To explore media terminology used to analyse exam texts

Audio-Visual Terminology

Camera work
Establishing shots- It is generally a long or extreme-long shot at the beginning of a scene indicating where, and sometimes when, the remainder of the scene takes place.

Low angle- A photograph or film sequence taken from below the subject. 


High angle- A high-angle shot is a photo where the camera looks down on the subject from a high angle. 


Canted angle- A type of camera shot where the camera is set at an angle on its roll axis so that the shot is composed with vertical lines at an angle to the side of the frame, or so that the horizon line of the shot is not parallel with the bottom of the camera frame. 


Aerial shot- An aerial shot is a shot of a scene is taken from an elevated vantage point than what is framed in the shot. 


Track shot- A track shot is any shot where the camera moves alongside the object. 


Shot- Is a brand of camera stabilizer mounts for motion picture cameras. 


Crane shot- a crane shot is a shot taken by a camera on a moving crane. 


Hand held camera- hand-held camera is a filmmaking and video production technique in which a camera is held in the camera operator's hands as opposed to being mounted on a tripod or other base. 


A point of view shot- A point of view shot is a short film scene that shows what a character is looking at. 


Shallow focus- Shallow focus is a photographic and cinematographic technique incorporating a small depth of field. In shallow focus one plane of the image is in focus while the rest is out of focus. 


Focus pulls- The focus pull is a creative camera technique in which you change focus during a shot. 


Editing

Shot reverse shot- Shot reverse shot is a film technique where one character is shown looking at another character, and then the other character is shown looking back at the first character.

Juxtaposition- The fact of two things being seen or placed close together with contrasting effect. 


Non continuity editing- Continuity editing is the process, in film and video creation, of combining more-or-less related shots, or different components cut from a single shot, into a sequence so as to direct the viewer's attention to a pre-existing consistency of story across both time and physical location. 


Crosscutting- Cross-cutting is an editing technique most often used in films to establish action occurring at the same time, and usually in the same place. 


Fast paced editing- Fast cutting is a film editing technique which refers to several consecutive shots of a brief duration. 


Post production effects- Post-production is part of the process of filmmaking, video production, and photography. 


Soundtrack
Music- Vocal or instrumental sounds combined in such a way as to produce beauty of form, harmony, and expression of emotion.

Diegetic/non diegetic sound- Sounds made by objects in the story. Music represented as coming from instruments in the story space. 


Sound effects- A sound other than speech or music made artificially for use in a play, film, or other broadcast production. 


Sound bridge- A sound bridge is a type of sound editing that occurs when sound carries over a visual transition in a film. 


Voiceover- a piece of narration in a film or broadcast, not accompanied by an image of the speaker or a film or broadcast as a voice-over. 


Mise en scène


Lighting- Equipment in a room, building, or street for producing light or the arrangement or effect of lights.

Location- A particular place or position. 


Costume and makeup- Costume design is the investing of clothing and the overall appearance of a character or performer. 


Props- these are objects used to help with a photo or performance. 


Casting and performance style- In the performing arts industry such as theatre, film, or television, a casting is a pre-production process for selecting a certain type of actor, dancer, singer, or extra for a particular role or part in a script, screenplay, or teleplay. 


Blocking- Blocking is a component in a digital cinema projection system. 











































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